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- Path: susx.ac.uk!kcci1
- From: kcci1@central.susx.ac.uk (Alan L.M. Buxey)
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.games
- Subject: Re: DOOM with Breathless engine?
- Followup-To: comp.sys.amiga.misc,comp.sys.amiga.games
- Date: 31 Jan 1996 15:03:27 GMT
- Organization: Institute Of Studies For Advanced Amiga Usage
- Message-ID: <4eo0bv$rm4@infa.central.susx.ac.uk>
- References: <Pine.SOL.3.90.960110123054.10063B-100000@sophocles.algonet.se> <65641114%agos001@pn.itnet.it> <4d3ki0$if0@eccles.dsbc.icl.co.uk> <821725024.867@orpheus.team17.com> <4de63k$gd7@eccles.dsbc.icl.co.uk> <821793067.10295@orpheus.team17.com> <4dlqk4$hpm@news.cs.tu-berlin.de>
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- Philipp Boerker posted the following:
-
- : Then you should check some so called friends of yours:
- : A buggy version of AB3D was offered to me even before it was released!
- : And it had to make the way from Britain to Germany BTW.
-
- i agree! all these coding houses complain about piracy....so, just HOW
- do copies of games get to the hackers/crackers during deelopment? eh?
-
- its people _IN_ the s/w houses doing themseleves damage.
-
- alan
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